Texture Tab
Formats a part by setting options for applying a texture image to a part.
The settings on the Texture Tab are visible only when you set the Textures option on the View Overrides dialog box and set the render mode to Smooth Shaded or Smooth with VHL Overlay.
- Texture
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Allows you to define an image file that applies surface texture to the part. Texture images are located in the QY CAD\Images\Texture folder.
- Browse
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Accesses a dialog box that allows you to search for a document.
- Clear
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Clears the current settings for texture.
- Background Color
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Allows you to define a color contained in the texture image that will be transparent. This allows the part color to show through.
- Opaque
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Sets the color you select as opaque.
- Transparent
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Sets the color you select as transparent.
- Select
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Accesses the Select dialog box so you can set or clear the transparency of the texture background color.
- File Name
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Displays the name of the image file.
- Units
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Controls how the image is applied to the faces on the part. If you want to apply the image in the same direction for all faces, set the World option. If you want to apply the image differently on individual faces, set the Surface option.
- Surface
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Applies the image to each face on the part individually.
- World
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Applies the image to all faces on the part globally.
- Scale
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Allows you to scale the image to adjust the way it is mapped to the faces on the part. To make the image appear larger, set the scale values to be greater than 1. To make the image appear smaller, set the scale values to be less than 1. To distort the image, set the X and Y boxes to different values.
- X
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Sets the image scale value for the x direction.
- Y
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Sets the image scale value for the y direction.
- Offset
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Allows you to adjust the positioning of the image with respect to the part.
- X
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Sets the image offset value for the x direction.
- Y
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Sets the image offset value for the y direction.
- Mirror
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Allows you to mirror the image in the X and Y directions.
- X
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Sets mirroring in the x direction.
- Y
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Sets mirroring in the y direction.
- Rotation
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Allows you to rotate the image with respect to the part. Use the slider or type a value between 0 and 360.
- Weight
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Allows you to control the weight of the texture image. You can type a value between 0 and 1.
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